1/18/2024 0 Comments Serious sam 4 performance![]() Vehicles play a larger part in the game than other entries, as multiple levels have the player use vehicles to traverse some environments. Another addition are weapon mods, which unlock alternate fire modes for certain weapons. Gadgets are smaller items which range from support items that can induce temporary buffs to the player to offensive ones such as crystallised black holes that suck up all enemies nearby. Side quests are optional objectives that reward the player with items and weapons. Only 10 S.A.Ms are present within the game, making it impossible to fill out the tree in a playthrough, and as such the player can unlearn a skill, restoring the point and losing the benefits of the skill. The skill tree, which is progressed by finding objects called Syrian Artefacts of Might (S.A.Ms), can enable multiple skills such as dual wielding any weapon, riding enemies or using signs as weapons. Many new additions are present in Serious Sam 4, mainly a skill tree, side quests and gadgets. The knife from the Encounters returns, replacing the sledgehammer. Reloading returns from Serious Sam 3: BFE, but the weapons have been adjusted, making this less of a necessity. The player does not have a weapon limit, and is able to carry an infinite amount, such as shotguns, a minigun, grenade launcher and sniper. Enemies either attack close range or from a distance. Gameplay Īs in other entries in the series, Serious Sam 4 involves fighting against massive hordes of enemies in large areas. A standalone expansion, Serious Sam: Siberian Mayhem, was released in January 2022. ![]() The game was announced in April 2018, originally as Serious Sam 4: Planet Badass, was released in September 2020 for Microsoft Windows and Stadia, followed by PlayStation 5 and Xbox Series X/S ports in December 2021. It is part of the Serious Sam series and a prequel to Serious Sam 3: BFE. Serious Sam 4 is barely more than a year old, and it’s already beyond dated.Serious Sam 4 is a 2020 first-person shooter developed by Croatian studio Croteam and published by Devolver Digital. Things only got worse after testing the Matrix tech demo running on Unreal Engine 5, with its Metahuman models. Think of the most basic human models you can grab from an Unreal asset pack, with the most robotic of animations, and little to no facial expressions. The human characters, on the other hand, dear lord. The enemy designs are simplistic, but not hideous, either. The game isn’t exactly hideous, but next-gen this is not. That introductory cutscene which puts you against literally a thousand enemies at once, that damn thing was running at a framerate that made Ocarina of Time feel like Doom Eternal in comparison. I can count the amount of times only a few non-boss enemies are thrown onto you during a combat section, so you can already imagine the outcome: Serious Sam 4 runs poorly on the PS5. The game occasionally runs at 60fps on Performance Mode (I was legit scared of playing it on Visual Mode to notice the difference), but the framerate would eventually tank the moment more than five or six enemies appeared onscreen. ![]() I would say it runs even worse on the PlayStation 5. Since Serious Sam 4 is all about shoving the screen with as many braindead goons a graphics card can handle, it ran poorly even on the fanciest of configurations. The performance was basically tied to the amount of enemies onscreen: the more of them at any given moment, the worse the framerate would get. Remember how bad the performance was in the PC version of Serious Sam 4? We reviewed the game on a very beefy PC, and even then it struggled to maintain a decent framerate. Every other problem featured in this port, however, is inexcusable. Or at least not feel utterly irritated when witnessing them. ![]() You wouldn’t be able to fix those without completely remaking the game’s structure from scratch, so I can almost ignore them. Some of them were inevitable, such as the really poor level design, underwhelming voice acting, and terrible upgrade system (you need to unlock the ability to collect ammo from dead enemies? For real?). Namely, everything that was wrong with the original version of Serious Sam 4 is present in this PlayStation 5 port. It would have been a cooler intro if it wasn’t running at around 12 frames per second. ![]()
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